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Lasting [Swofl]

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I didn’t know quite what to make of Lasting. It’s best described as a first person, heavily pixelated, claustrophobic, eerily atmospheric, repetitive nightmare. You navigate an endless series of rooms and corridors, collecting disks (which are sparse and sometimes not easy to spot) and avoiding terrifying, pixelated black creatures (even more sparse).

At the very least, this was intriguing and at times, utterly terrifying.

When you decide to end the game, you are scored on how many disks you collected and how many rooms that you visited.

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Filed under lasting swofl indie games pixelated independent videogames pixels first person oddities

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Fugitive X [Joe Lesko]

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Fugutixe X is a turn-based game, where you have to avoid the robot police and escape the city by making your way from the left to the right in each screen. With each step, the robots move closer but can be hindered by walls and thin alleyways. They will shoot one move after spotting you, however they will not shoot civilians if they happen to be standing between you both.

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Filed under fugitive x joe lesko flea circus games pixels independent videogames indie games videogames oddities ludum dare game jams